One endless ocean
A procedural world built from one seed. Chunks stream as you sail; the farther from the central island, the higher the danger and the better the loot.
A shared pixel-art ocean. Sail it, fish it, fight for it.
Oceana is a multiplayer top-down pixel-art RPG set in one procedural ocean. The ice has melted and the world is islands and the tops of drowned cities: you captain a boat, load the hold, and decide how far from the harbor you dare to go. Windows and Android players sail the same world.
Closed test: coming soonAndroid only. Google Play requires testers to stay opted in for 14 days in a row — thank you for helping us get to the store.
A procedural world built from one seed. Chunks stream as you sail; the farther from the central island, the higher the danger and the better the loot.
Six boat modules and four character gear slots. Weapons, engines, hulls and gadgets, rare and named items, and set bonuses to chase.
The hold has a weight limit. Everything you catch or loot is lost or kept by the rules of the zone you die in, and sold automatically when you reach the island.
Quiet waters for fishing, hostile fleets and wildlife for fighting, and open PvP zones where other captains are the danger.
Corsairs of the Black Reef, the Tidal Cult and the Iron Anchor Company hold outposts you can liberate. Gather a party and hunt world bosses such as the Leviathan.
A story of a crew robbed of everything, told through missions across the flooded world, plus a wave-survival mode on its own island.
Add friends, sail in a party, chat with the region. You can mute and block players.
The server runs the simulation, so phone and PC captains meet in the same water.